In this paper, we propose a new distributed event delivery method for MMORPG (Massively Multiplayer Online Role Playing Games). In our method, the whole game space is divided into...
The widespread dissemination of small-scale sensor nodes has sparked interest in a powerful new database abstraction for sensor networks: Clients “program” the sensors through ...
Niki Trigoni, Yong Yao, Alan J. Demers, Johannes G...
Nearly all present-day commercial intrusion detection systems are based on a hierarchical architecture. Nodes at the bottom of the hierarchy collect information, which is passed t...
Abstract—We present reliability solutions for adaptable Network RAM systems running on general-purpose clusters. Network RAM allows nodes with over-committed memory to swap pages...
—This paper proposes a cache consistency scheme based on a previously proposed architecture for caching database data in MANETs. The original scheme for data caching stores the q...