Sciweavers

78 search results - page 4 / 16
» Performance of input devices in FPS target acquisition
Sort
View
INTERACT
2007
14 years 11 months ago
Investigation to Line-Based Techniques for Multi-target Selection
Abstract. This paper presents three selection techniques (called Rubber-lingsweep, Line-string and Coupling-with-pressure) to enhance multi-target acquisition in GUIs and to overco...
Jibin Yin, Xiangshi Ren
CHI
2011
ACM
14 years 1 months ago
TouchCuts and TouchZoom: enhanced target selection for touch displays using finger proximity sensing
Although touch-screen laptops are increasing in popularity, users still do not comfortably rely on touch in these environments, as current software interfaces were not designed fo...
Xing-Dong Yang, Tovi Grossman, Pourang Irani, Geor...
IJISTA
2008
108views more  IJISTA 2008»
14 years 9 months ago
On-the-fly scene acquisition with a handy multi-sensor system
: We present a scene acquisition system which allows for fast and simple acquisition of arbitrarily large 3D environments. We propose a small device which acquires and processes fr...
Benjamin Huhle, Philipp Jenke, Wolfgang Straß...
CHI
2007
ACM
15 years 1 months ago
Longitudinal study of continuous non-speech operated mouse pointer
This paper reports a longitudinal study of a non-speech input-controlled continuous cursor control system: Whistling User Interface (U3I). This study combines quantitative (target...
Adam J. Sporka, Sri Hastuti Kurniawan, Murni Mahmu...
63
Voted
CHI
2006
ACM
15 years 9 months ago
Precise selection techniques for multi-touch screens
The size of human fingers and the lack of sensing precision can make precise touch screen interactions difficult. We present a set of five techniques, called Dual Finger Selection...
Hrvoje Benko, Andrew D. Wilson, Patrick Baudisch