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» Performance study of mapping irregular computations on GPUs
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SCANGIS
2003
14 years 11 months ago
Searching Information from Screen Maps
Geographical information and digital maps are integrated in many ways into our every-day life through various GIS solutions. Screen maps and map interfaces should be easyto-use for...
Outi Hermans, Jari Laarni
DAC
1993
ACM
15 years 1 months ago
On Area/Depth Trade-off in LUT-Based FPGA Technology Mapping
In this paper we study the area and depth trade-off in LUT based FPGA technology mapping. Starting from a depth-optimal mapping solution, we perform a number of depth relaxation o...
Jason Cong, Yuzheng Ding
EGH
2010
Springer
14 years 7 months ago
Hardware implementation of micropolygon rasterization with motion and defocus blur
Current GPUs rasterize micropolygons (polygons approximately one pixel in size) inefficiently. Additionally, they do not natively support triangle rasterization with jittered samp...
J. S. Brunhaver, Kayvon Fatahalian, Pat Hanrahan
ICAC
2009
IEEE
15 years 4 months ago
Experiences with scheduling and mapping games for adaptive distributed systems: summary
We apply the concept of “games with a purpose” to NPcomplete mapping and scheduling problems in distributed systems and report our experiences. The particular context is a sch...
Bin Lin, Peter A. Dinda
IWINAC
2007
Springer
15 years 3 months ago
Optimal Cue Combination for Saliency Computation: A Comparison with Human Vision
The computer model of visual attention derives an interest or saliency map from an input image in a process that encompasses several data combination steps. While several combinati...
Alexandre Bur, Heinz Hügli