Electronic relationships in the context of electronic commerce and especially in the context of electronic learning and teaching are on the rise. However, besides the well known te...
We consider an automated agent that needs to coordinate with a human partner when communication between them is not possible or is undesirable (tacit coordination games). Specifi...
Inon Zuckerman, Sarit Kraus, Jeffrey S. Rosenschei...
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
The Internet can be used to solve pedagogical problems. To give an example, seminars for crowded courses exceeding a hundred participants would not be possible without web-based a...
Abstract. Multiple-instance learning (MIL) allows for training classifiers from ambiguously labeled data. In computer vision, this learning paradigm has been recently used in many ...