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CGF
2005
99views more  CGF 2005»
14 years 11 months ago
N-Buffers for efficient depth map query
We introduce the N-buffer as a tool for multiresolution depth map representation. This neighborhood buffer encodes the value and position of local depth extrema at different scale...
Xavier Décoret
AIED
2009
Springer
15 years 6 months ago
Handling Uncertainty and Multiple Perspectives for Learner Modeling by Cognitive Mapping
This research deals with two issues for learner modeling: uncertainty and multiple perspectives. Hence, it proposes a process called cognitive mapping to acquire and describe objec...
Alejandro Peña Ayala
PG
2007
IEEE
15 years 6 months ago
Real-Time Approximate Subsurface Scattering on Graphics Hardware
This paper presents an image-space approximation technique for real-time subsurface scattering. We first create transmitted irradiance samples on shadow maps and then estimate si...
Hyunwoo Ki, Jihye Lyu, Kyoungsu Oh
GEOINFORMATICA
1998
125views more  GEOINFORMATICA 1998»
14 years 11 months ago
Computational Perspectives on Map Generalization
ally related entity types, or classes, into higher level, more abstract types, as part of a hierarchical classi®cation scheme. graphy, generalization retains the notion of abstrac...
Robert Weibel, Christopher B. Jones
CAE
2010
14 years 7 months ago
Learning about Shadows from Artists
Renaissance artists discovered methods for imaging realistic depth on a two dimensional surface by re-inventing linear perspective. In solving the problem of depth depiction, they...
Elodie Fourquet