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HAPTICS
2007
IEEE
15 years 4 months ago
Accelerated Proximity Queries for Haptic Rendering of Deformable Models
We present a fast proximity query algorithm for haptic display of complex deformable models using a layered representation. Assuming that each solid model can be represented as a ...
Nico Galoppo, Miguel A. Otaduy, Paul Mecklenburg, ...
HPDC
2007
IEEE
15 years 4 months ago
Precise and realistic utility functions for user-centric performance analysis of schedulers
Utility functions can be used to represent the value users attach to job completion as a function of turnaround time. Most previous scheduling research used simple synthetic repre...
Cynthia Bailey Lee, Allan Snavely
VW
1998
Springer
153views Virtual Reality» more  VW 1998»
15 years 2 months ago
Grounding Virtual Worlds in Reality
We suggest in this article a new paradigm for the representation of data, which is best suited for the real-time visualization and sonorisation of complex systems, real or simulat...
Guillaume Hutzler, Bernard Gortais, Alexis Drogoul
SIGGRAPH
1994
ACM
15 years 2 months ago
Hierarchical spacetime control
Specifying the motion of an animated linked figure such that it achieves given tasks (e.g., throwing a ball into a basket) and performs the tasks in a realistic fashion (e.g., gra...
Zicheng Liu, Steven J. Gortler, Michael F. Cohen
JMLR
2010
144views more  JMLR 2010»
14 years 4 months ago
Maximum Margin Learning with Incomplete Data: Learning Networks instead of Tables
In this paper we address the problem of predicting when the available data is incomplete. We show that changing the generally accepted table-wise view of the sample items into a g...
Sándor Szedmák, Yizhao Ni, Steve R. ...