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CVPR
2008
IEEE
16 years 5 months ago
Kernel-based learning of cast shadows from a physical model of light sources and surfaces for low-level segmentation
In background subtraction, cast shadows induce silhouette distortions and object fusions hindering performance of high level algorithms in scene monitoring. We introduce a nonpara...
André Zaccarin, Nicolas Martel-Brisson
231
Voted
ICDE
1997
IEEE
133views Database» more  ICDE 1997»
16 years 5 months ago
Physical Database Design for Data Warehouses
Data warehouses collect copies of information from remote sources into a single database. Since the remote data is cached at the warehouse, it appears as local relations to the us...
Wilburt Labio, Dallan Quass, Brad Adelberg
149
Voted
CHI
2009
ACM
16 years 4 months ago
SLAP widgets: bridging the gap between virtual and physical controls on tabletops
We present Silicone iLluminated Active Peripherals (SLAP), a system of tangible, translucent widgets for use on multitouch tabletops. SLAP Widgets are cast from silicone or made o...
Malte Weiss, Julie Wagner, Yvonne Jansen, Roger Je...
135
Voted
CHI
2006
ACM
16 years 4 months ago
Getting a grip on tangible interaction: a framework on physical space and social interaction
Our current understanding of human interaction with hybrid or augmented environments is very limited. Here we focus on `tangible interaction', denoting systems that rely on e...
Eva Hornecker, Jacob Buur
CHI
2005
ACM
16 years 4 months ago
tranSticks: physically manipulatable virtual connections
A virtually connected medium called tranStick is described that functions both as a "virtual wire" and as a "memory card" containing a shared space. A user can...
Yuji Ayatsuka, Jun Rekimoto