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MOBICOM
2006
ACM
15 years 3 months ago
A software architecture for physical layer wireless network emulation
Despite their widespread deployment, many aspects of wireless network performance are poorly understood, and there is great room from improvement in wireless network reliability a...
Glenn Judd, Peter Steenkiste
ACMACE
2005
ACM
15 years 3 months ago
Tri-Story as "intuitive cinema" interactive storytelling based on physical action for multi-screen
This paper proposes “intuitive cinema” – a new form of interactive storytelling, which emphasizes user motive and viewpoints, and implements its cinematic expressions based ...
Satoru Tokuhisa, Alice Ding, Masa Inakage
ECAL
2005
Springer
15 years 3 months ago
Self-assembly on Demand in a Group of Physical Autonomous Mobile Robots Navigating Rough Terrain
Consider a group of autonomous, mobile robots with the ability to physically connect to one another (self-assemble). The group is said to exhibit functional self-assembly if the ro...
Rehan O'Grady, Roderich Groß, Francesco Mond...
ICIAP
2005
ACM
15 years 3 months ago
Real-Time 3D Hand Shape Estimation Based on Inverse Kinematics and Physical Constraints
We are researching for real-time hand shape estimation, which we are going to apply to user interface and interactive applications. We have employed a computer vision approach, sin...
Ryuji Fujiki, Daisaku Arita, Rin-ichiro Taniguchi
GC
2004
Springer
15 years 3 months ago
A Physics-Style Approach to Scalability of Distributed systems
Abstract. Is it possible to treat large scale distributed systems as physical systems? The importance of that question stems from the fact that the behavior of many P2P systems is ...
Erik Aurell, Sameh El-Ansary