Obscurance and Ambient Occlusion (AO) are popular techniques in both film and games that model how ambient light is shadowed. While it is largely a solved problem for static scen...
We investigate a practical approach to solving one instantiation of a distributed hypothesis testing problem under severe rate constraints that shows up in a wide variety of appli...
Our work builds a general visibility model of video packets which is applicable to various types of GOP (Group of Pictures). The data used for analysis and building the model come...
Abstract. Many long-lived and distributed systems must remain available yet evolve over time, due to, e.g., bugfixes, feature extensions, or changing user requirements. To facilit...
Abstract. The drive for greater detail in scientific computing and digital photography is creating demand for ultra-resolution images and visualizations. Such images are best view...