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» Plastic User Interfaces: Designing for Change
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67
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CHI
2007
ACM
15 years 10 months ago
Range: exploring proxemics in collaborative whiteboard interaction
Range is an interactive whiteboard designed to support collocated, ad-hoc meetings. It employs proximity sensing to proactively transition between ambient and authoring modes, cle...
Wendy Ju, Brian Lee, Scott R. Klemmer
65
Voted
SIGDOC
2000
ACM
15 years 2 months ago
Testing documentation with "low-tech" simulation
∗ This paper introduces low-tech simulation as a technique for testing procedures and their documentation. The key idea is to test the interface-procedure-documentation set in th...
David G. Novick
93
Voted
MM
2005
ACM
187views Multimedia» more  MM 2005»
15 years 3 months ago
Augmented segmentation and visualization for presentation videos
We investigate methods of segmenting, visualizing, and indexing presentation videos by both audio and visual data. The audio track is segmented by speaker, and augmented with key ...
Alexander Haubold, John R. Kender
CHI
2007
ACM
15 years 10 months ago
Transfer scenarios: grounding innovation with marginal practices
Transfer scenarios is a method developed to support the design of innovative interactive technology. Such a method should help the designer to come up with inventive ideas, and at...
Sara Ljungblad, Lars Erik Holmquist
ICSE
2003
IEEE-ACM
15 years 9 months ago
Model-based Simulation of Web Applications for Usability Assessment
In this paper we discuss an approach for simulating the behaviour of interactive software systems, before starting on any of the actual implementation, based on a model of the sys...
Robert Chatley, Jeff Kramer, Jeff Magee, Sebasti&a...