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COLT
2008
Springer
15 years 1 months ago
Adapting to a Changing Environment: the Brownian Restless Bandits
In the multi-armed bandit (MAB) problem there are k distributions associated with the rewards of playing each of k strategies (slot machine arms). The reward distributions are ini...
Aleksandrs Slivkins, Eli Upfal
MIG
2009
Springer
15 years 6 months ago
Motion Pattern Encapsulation for Data-Driven Constraint-Based Motion Editing
The growth of motion capture systems have contributed to the proliferation of human motion database, mainly because human motion is important in many applications, ranging from gam...
Schubert R. Carvalho, Ronan Boulic, Daniel Thalman...
CHI
2011
ACM
14 years 3 months ago
Starcraft from the stands: understanding the game spectator
Video games are primarily designed for the players. However, video game spectating is also a popular activity, boosted by the rise of online video sites and major gaming tournamen...
Gifford Cheung, Jeff Huang
ICPR
2004
IEEE
16 years 25 days ago
Robust Playfield Segmentation using MAP Adaptation
A vital task in sports video annotation is to detect and segment areas of the playfield. This is an important first step in player or ball tracking and detecting the location of t...
Jean-Marc Odobez, Mark Barnard
ACMACE
2006
ACM
15 years 5 months ago
The VoodooIO gaming kit: a real-time adaptable gaming controller
Existing gaming controllers are limited in their end-user configurability. As a complement to current game control technology, we present the VoodooIO Gaming Kit, a real-time adap...
Nicolas Villar, Kiel Mark Gilleade, Devina Ramduny...