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NETGAMES
2003
ACM
15 years 5 months ago
A multi-user framework supporting video-based avatars
The application of Networked Virtual Environment (NVE) technology on mobile devices is an emerging area in research. The marketing potential for these types of applications, when ...
Peter Quax, Tom Jehaes, Pieter Jorissen, Wim Lamot...
81
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ICSE
2009
IEEE-ACM
15 years 6 months ago
Toward deeply adaptive societies of digital systems
Modern societies are pervaded by computerized, heterogeneous devices designed for specific purposes, but also more and more often capable of interacting with other devices for en...
Antonio Carzaniga, Giovanni Denaro, Mauro Pezz&egr...
PKC
2009
Springer
164views Cryptology» more  PKC 2009»
16 years 8 days ago
Asynchronous Multiparty Computation: Theory and Implementation
Abstract. We propose an asynchronous protocol for general multiparty computation with perfect security and communication complexity O(n2 |C|k) where n is the number of parties, |C|...
Ivan Damgård, Jesper Buus Nielsen, Martin Ge...
NETGAMES
2004
ACM
15 years 5 months ago
A mobile gaming platform for the IMS
Mobile devices offer the opportunity to play games nearly everywhere. Moreover, networked games allow individual players to interact with other people and to participate in a larg...
Amjad Akkawi, Sibylle Schaller, Oliver Wellnitz, L...
ACMACE
2007
ACM
15 years 3 months ago
Gaze-based infotainment agents
We propose an infotainment presentation system that relies on eye gaze as an intuitive and unobtrusive input modality. The system analyzes eye movements in real-time to infer user...
Helmut Prendinger, Tobias Eichner, Elisabeth Andr&...