Recently, several real-time soft shadow algorithms have been introduced which all compute a single shadow map and use its texels to obtain a discrete scene representation. The res...
In this paper, a new free-form shape deformation approach is proposed. We combine a skeleton-based mesh deformation technique with discrete differential coordinates in order to cr...
Shin Yoshizawa, Alexander G. Belyaev, Hans-Peter S...
Closed captioning has been enabling access to television for people who are deaf and hard of hearing since the early 1970s. Since that time, technology and people’s demands have...
In this paper we propose DFL -- a formal, graphical workflow language for dataflows, i.e., workflows where large amounts of complex data are manipulated, and the structure of the ...
Jan Hidders, Natalia Kwasnikowska, Jacek Sroka, Je...
In this paper, we propose a new variational framework for computing continuous curve skeletons from discrete objects that are suitable for structural shape representation.
We have...