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JOT
2008
114views more  JOT 2008»
14 years 9 months ago
By students, for students: a production-quality multimedia library and its application to game-based teaching
The attractive idea of using game development for teaching programming can only meet student expectations and modern software engineering requirements if it uses advanced multimed...
Till G. Bay, Michela Pedroni, Bertrand Meyer
JMM2
2006
111views more  JMM2 2006»
14 years 9 months ago
Employing the Hand as an Interface Device
We propose algorithms and applications for using the hand as an interface device in virtual and physical spaces. In virtual drawing, by tracking the hand in 3D and estimating a vir...
Afshin Sepehri, Yaser Yacoob, Larry S. Davis
IJCV
2007
113views more  IJCV 2007»
14 years 9 months ago
Vision and Rain
The visual effects of rain are complex. Rain produces sharp intensity changes in images and videos that can severely impair the performance of outdoor vision systems. In this paper...
Kshitiz Garg, Shree K. Nayar
SMA
2008
ACM
157views Solid Modeling» more  SMA 2008»
14 years 9 months ago
Interactive physically-based shape editing
We present an alternative approach to standard geometric shape editing using physically-based simulation. With our technique, the user can deform complex objects in real-time. The...
Johannes Mezger, Bernhard Thomaszewski, Simon Pabs...
IJON
2007
112views more  IJON 2007»
14 years 9 months ago
Extraction of spatio-temporal primitives of emotional body expressions
Experimental and computational studies suggest that complex motor behavior is based on simpler spatiotemporal primitives, or synergies. This has been demonstrated by application o...
Lars Omlor, Martin A. Giese
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