We describe an approach for rendering large terrains in real-time. A digital elevation map defines the rough shape of the terrain. During rendering, procedural geometric and text...
Much of recent action recognition research is based on
space-time interest points extracted from video using a Bag
of Words (BOW) representation. It mainly relies on the discrimi...
Matteo Bregonzio (Queen Mary, University of London...
We designed, implemented and evaluated a new concept for direct manipulation of databases, called dynamic queries, that allowsuserstoformulatequerieswithgraphicalwidgets,such as s...
Christopher Ahlberg, Christopher Williamson, Ben S...
This paper presents the design and implementation of artistic effects in modelling and rendering of volume datasets. Following different stages of a volume-based graphics pipeline...
Steve M. F. Treavett, Min Chen, Richard Satherley,...
: The past decade has seen major improvements, in both speed and quality, in the area of interactive rendering. The focus of this article is on the evolution of the consumer-level ...