We present surface based anti-aliasing (SBAA), a new approach to real-time anti-aliasing for deferred renderers that improves the performance and lowers the memory requirements fo...
The focus of this paper is to design a spur gear using an S-shaped transition curve where certain conditions need to be fulfilled such as curvature continuity, shaped parameter etc...
Saifudin Hafiz Yahaya, Jamaludin Md Ali, Muhammad ...
With the increasing popularity of largescale probabilistic graphical models, even "lightweight" approximate inference methods are becoming infeasible. Fortunately, often...
During the Gulf War of 1991, the television coverage was frequently observed to be ‘just like a video game’. This analogy primarily derived from the specific, ‘bombs-eye’ ...
We present a space leaping technique for accelerating volume rendering with very low space and run-time complexity. Our technique exploits the ray coherence during ray casting by ...