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CGI
2001
IEEE
15 years 10 months ago
Multiple Conceptions of Character-Based Interactive Installations
This paper presents ways of approaching the design of successful character-based interactive installations. We rationalize our arguments within the context of both Disney's &...
Bruce Blumberg, Bill Tomlinson, Marc Downie
169
Voted
CLIMA
2007
15 years 8 months ago
EVOLP: Tranformation-Based Semantics
Over the years, Logic Programming has proved to be a good and natural tool for expressing, querying and manipulating explicit knowledge in many areas of computer science. However, ...
Martin Slota, João Leite
IWEC
2008
15 years 8 months ago
Game-Based Simulation for the Evaluation of Threat Detection in a Seaport Environment
The ability to simulate a seaport environment, including illicit cargo and the sensors designed to detect such cargo, allows the evaluation of alternative detection methods in orde...
Allen Christiansen, Damian Johnson, Lawrence B. Ho...
FLAIRS
2004
15 years 8 months ago
Context-Based Representation of the Task/Method Paradigm
The simultaneous consideration of various notions (practice, procedure, prescribed task, effective task, task space, task search, task, method, activity) shows that the task accom...
Patrick Brézillon, E. Marquois
ISCAPDCS
2004
15 years 8 months ago
Distributed Algorithms for DCOP: A Graphical-Game-Based Approach
This paper addresses the application of distributed constraint optimization problems (DCOPs) to large-scale dynamic environments. We introduce a decomposition of DCOP into a graph...
Rajiv T. Maheswaran, Jonathan P. Pearce, Milind Ta...