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» Posix: A Model for Future Computing
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JMLR
2002
111views more  JMLR 2002»
14 years 9 months ago
The Learning-Curve Sampling Method Applied to Model-Based Clustering
We examine the learning-curve sampling method, an approach for applying machinelearning algorithms to large data sets. The approach is based on the observation that the computatio...
Christopher Meek, Bo Thiesson, David Heckerman
DIGRA
2005
Springer
15 years 3 months ago
Game Engineering for a Multiprocessor Architecture
This paper explores the idea that future game consoles and computers may no longer be single processor units, but instead symmetrical multiprocessor units. If this were to occur g...
Abdennour El Rhalibi, Steve Costa, David England
ACMACE
2004
ACM
15 years 3 months ago
A synthetic traffic model for Quake3
This paper presents our development of a synthetic traffic model for the interactive online computer game Quake3. The goal is a traffic model that can be used by researchers and I...
Tanja Lang, Philip Branch, Grenville J. Armitage
ICCV
2009
IEEE
1190views Computer Vision» more  ICCV 2009»
16 years 2 months ago
You'll never walk alone: modeling social behavior for multi-target tracking
Object tracking typically relies on a dynamic model to predict the object’s location from its past trajectory. In crowded scenarios a strong dynamic model is particularly impo...
S. Pellegrini, A. Ess, K. Schindler, L. van Gool
CW
2005
IEEE
15 years 3 months ago
Agent Models for Dynamic 3D Virtual Worlds
Agents are systems capable of perceiving their environment through sensors, reasoning about their sensory input using some characteristic reasoning process and acting in their env...
Mary Lou Maher, Kathryn Elizabeth Merrick