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» Predictability and Resource Management in Distributed Multim...
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216
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HPN
1998
15 years 7 months ago
A Connectionless Approach to Providing QoS in IP Networks
: The attempt to provide QoS in IP networks has raised some interesting questions on how a service can be provided to meet the application requirements while obeying the network re...
Biswajit Nandy, Nabil Seddigh, A. S. J. Chapman, J...
202
Voted
MOBISYS
2011
ACM
14 years 9 months ago
Switchboard: a matchmaking system for multiplayer mobile games
— Supporting interactive, multiplayer games on mobile phones over cellular networks is a difficult problem. It is particularly relevant now with the explosion of mostly single-p...
Justin Manweiler, Sharad Agarwal, Ming Zhang, Romi...
SOSP
2003
ACM
16 years 3 months ago
Xen and the art of virtualization
Numerous systems have been designed which use virtualization to subdivide the ample resources of a modern computer. Some require specialized hardware, or cannot support commodity ...
Paul Barham, Boris Dragovic, Keir Fraser, Steven H...
IPPS
2007
IEEE
16 years 14 days ago
Incorporating Latency in Heterogeneous Graph Partitioning
Parallel applications based on irregular meshes make use of mesh partitioners for efficient execution. Some mesh partitioners can map a mesh to a heterogeneous computational plat...
Eric E. Aubanel, Xiaochen Wu
162
Voted
APPT
2009
Springer
16 years 22 days ago
Computational Performance of a Parallelized Three-Dimensional High-Order Spectral Element Toolbox
In this paper, a comprehensive performance review of an MPI-based high-order three-dimensional spectral element method C++ toolbox is presented. The focus is put on the performance...
Christoph Bosshard, Roland Bouffanais, Christian C...