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» Presenting in Style by Virtual Humans
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141
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AMDO
2008
Springer
15 years 2 months ago
Real-Time 3D Body Pose Tracking from Multiple 2D Images
We present a human body motion tracking system for an interactive virtual simulation training environment. This system captures images using IR illumination and near-IR cameras to ...
Chi-Wei Chu, Ramakant Nevatia
103
Voted
BMCBI
2008
133views more  BMCBI 2008»
15 years 28 days ago
MS-DOCK: Accurate multiple conformation generator and rigid docking protocol for multi-step virtual ligand screening
Background: The number of protein targets with a known or predicted tri-dimensional structure and of drug-like chemical compounds is growing rapidly and so is the need for new the...
Nicolas Sauton, David Lagorce, Bruno O. Villoutrei...
130
Voted
ACMACE
2006
ACM
15 years 6 months ago
Projecting tension in virtual environments through lighting
Interactive synthetic environments are currently used in a wide variety of applications, including video games, exposure therapy, education, and training. Their success in such do...
Magy Seif El-Nasr
97
Voted
ECOOP
2007
Springer
15 years 7 months ago
Generational Real-Time Garbage Collection
Abstract. While real-time garbage collection is now available in production virtual machines, the lack of generational capability means applications with high allocation rates are ...
Daniel Frampton, David F. Bacon, Perry Cheng, Davi...
106
Voted
VAST
2004
ACM
15 years 6 months ago
A Point-Based Approach for Capture, Display and Illustration of Very Complex Archeological Artefacts
In this paper we present a complete point-based pipeline for the capture, display and illustration of very large scans of archeological artifacts. This approach was developed as p...
Florent Duguet, George Drettakis, Daniel Girardeau...