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» Presenting in Style by Virtual Humans
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TOG
2008
127views more  TOG 2008»
14 years 11 months ago
Animating responsive characters with dynamic constraints in near-unactuated coordinates
This paper presents a technique to enhance a kinematically controlled virtual character with a generic class of dynamic responses to small perturbations. Given an input motion seq...
Yuting Ye, C. Karen Liu
ICPADS
2010
IEEE
14 years 9 months ago
GMH: A Message Passing Toolkit for GPU Clusters
Driven by the market demand for high-definition 3D graphics, commodity graphics processing units (GPUs) have evolved into highly parallel, multi-threaded, many-core processors, whi...
Jie Chen, William A. Watson III, Weizhen Mao
CHI
2007
ACM
15 years 11 months ago
A study of out-of-turn interaction in menu-based, IVR, voicemail systems
We present the first user study of out-of-turn interaction in menu-based, interactive voice-response systems. Out-ofturn interaction is a technique which empowers the user (unable...
Saverio Perugini, Taylor J. Anderson, William F. M...
CHI
1994
ACM
15 years 2 months ago
Toolglass and magic lenses: the see-through interface
ToolglassTM widgets are new user interface tools that can appear, as though on a transparent sheet of glass, between an application and a traditional cursor. They can be positione...
Eric A. Bier, Maureen C. Stone, Kenneth A. Pier, K...
CHI
2009
ACM
15 years 11 months ago
Squidy: a zoomable design environment for natural user interfaces
We introduce the interaction library Squidy, which eases the design of natural user interfaces by unifying relevant frameworks and toolkits in a common library. Squidy provides a ...
Harald Reiterer, Roman Rädle, Werner A. K&oum...