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» Principles of traditional animation applied to 3D computer a...
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ACII
2007
Springer
15 years 6 months ago
I Know What I Did Last Summer: Autobiographic Memory in Synthetic Characters
Abstract. According to traditional animators, the art of building believable characters resides in the ability to successfully portray a character’s behaviour as the result of it...
João Dias, Wan Ching Ho, Thurid Vogt, Natha...
129
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SIGGRAPH
1992
ACM
15 years 3 months ago
Generative modeling: a symbolic system for geometric modeling
This paper discusses a new, symbolic approach to geometric modeling called generative modeling. The approach allows specification, rendering, and analysis of a wide variety of sha...
John M. Snyder, James T. Kajiya
SI3D
2003
ACM
15 years 5 months ago
User-controlled creation of multiresolution meshes
We present a tool for the user-controlled creation of multiresolution meshes. Several automatic mesh reduction methods of high quality have been presented in the past, but most of...
Erik Pojar, Dieter Schmalstieg
MSV
2007
15 years 1 months ago
Visualizing the Inner Structure of N-Body Data Using Skeletonization
N-body simulations solve the n-body problem numerically and determine the trajectories of the n point masses. The result of these calculations is a huge amount of data detailing th...
Edward Dale, Hans-Peter Bischof
SSIAI
2002
IEEE
15 years 4 months ago
Active Contours for Cell Tracking
This paper introduces an active contour or snakebased method for tracking cells within a video sequence. Specifically, we apply our cell tracking techniques to rolling leukocytes ...
Nilanjan Ray, Scott T. Acton