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GECCO
2005
Springer
116views Optimization» more  GECCO 2005»
15 years 3 months ago
Terrain generation using genetic algorithms
We propose a method for applying genetic algorithms to create 3D terrain data sets. Existing procedural algorithms for generation of terrain have several shortcomings. The most po...
TeongJoo Ong, Ryan Saunders, John Keyser, John J. ...
ACMACE
2008
ACM
14 years 12 months ago
BeatBender: subsumption architecture for autonomous rhythm generation
BeatBender is a computer music project that explores a new method for generating emergent rhythmic drum patterns using the subsumption architecture. Rather than explicitly coding ...
Aaron Levisohn, Philippe Pasquier
TNN
2010
148views Management» more  TNN 2010»
14 years 4 months ago
A fast algorithm for robust mixtures in the presence of measurement errors
Abstract--In experimental and observational sciences, detecting atypical, peculiar data from large sets of measurements has the potential of highlighting candidates of interesting ...
Jianyong Sun, Ata Kabán
SIGGRAPH
1993
ACM
15 years 1 months ago
Adaptive display algorithm for interactive frame rates during visualization of complex virtual environments
We describe an adaptive display algorithm for interactive frame rates during visualization of very complex virtual environments. The algorithm relies upon a hierarchical model rep...
Thomas A. Funkhouser, Carlo H. Séquin
APSEC
2002
IEEE
15 years 2 months ago
Quality Driven Transformation Compositions for Object Oriented Migration
Reengineering legacy software systems to object oriented platforms has received significant attention over the past few years. In this paper, we propose a goal driven software mig...
Ying Zou, Kostas Kontogiannis