The correct interplay among components in a distributed, reactive system is a crucial development task, particularly for embedded systems such as those in the automotive domain. M...
Human interaction proofs (HIPs) have become common place on the internet due to their effectiveness in deterring automated abuse of online services intended for humans. However, th...
Kumar Chellapilla, Kevin Larson, Patrice Y. Simard...
In this paper, we present a new design methodology for synchronous reactive systems, based on a clear separation between control and data flow parts. This methodology allows to fa...
Ouassila Labbani, Jean-Luc Dekeyser, Pierre Boulet
In the present work we describe architectural concepts of the distributed molecular simulation package GridMD. The main purpose of this work is to underline the construction patter...
The event-condition-action paradigm (also known as triggers or rules) is a powerful technology. It gives a database “active” capabilities – the ability to react automatically...