High performance processors use checkpointing to rapidly recover from branch mispredictions and possibly other exceptions. We demonstrate that conventional checkpointing becomes u...
We present an approach to video editing where movie sequences are treated as spatio-temporal volumes that can be sheered and warped under user control. This simple capability enab...
Although statistical characteristics of audio features are widely used for similarity measure in most of current audio analysis systems and have been proved to be effective, they ...
We present a new model of interactive audio for entertainment and communication. A new device called the DJammer and its associated technologies are described. The DJammer introdu...
: We present occlusion-switches for interactive visibility culling in complex 3D environments. An occlusionswitch consists of two GPUs (graphics processing units) and each GPU is u...
Naga K. Govindaraju, Avneesh Sud, Sung-Eui Yoon, D...