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» Processing-in-Memory: Exploring the Design Space
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113
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ALT
2004
Springer
15 years 9 months ago
On Kernels, Margins, and Low-Dimensional Mappings
Kernel functions are typically viewed as providing an implicit mapping of points into a high-dimensional space, with the ability to gain much of the power of that space without inc...
Maria-Florina Balcan, Avrim Blum, Santosh Vempala
112
Voted
COMPGEOM
2001
ACM
15 years 4 months ago
Computational geometry for sculpture
This presentation illustrates examples of my geometric sculpture and outlines certain design techniques. I apply methods from the field of computational geometry to the creation o...
George W. Hart
106
Voted
SIGGRAPH
1995
ACM
15 years 4 months ago
Interactive physically-based manipulation of discrete/continuous models
Physically-based modeling has been used in the past to support a variety of interactive modeling tasks including free-form surface design, mechanism design, constrained drawing, a...
Mikako Harada, Andrew P. Witkin, David Baraff
116
Voted
TECS
2008
122views more  TECS 2008»
15 years 13 days ago
Quantitative analysis of the speed/accuracy trade-off in transaction level modeling
tion. Transaction Level Modeling (TLM) has been proposed to abstract communication for highspeed system simulation and rapid design space exploration. Although being widely accepte...
Gunar Schirner, Rainer Dömer
133
Voted
CORR
2010
Springer
189views Education» more  CORR 2010»
15 years 4 days ago
An Optimal Dynamic Mechanism for Multi-Armed Bandit Processes
We consider the problem of revenue-optimal dynamic mechanism design in settings where agents' types evolve over time as a function of their (both public and private) experien...
Sham M. Kakade, Ilan Lobel, Hamid Nazerzadeh