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» Production of Large Computer Programs
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VRML
1997
ACM
15 years 6 months ago
V-COLLIDE: Accelerated Collision Detection for VRML
Collision detection is essential for many applications involving simulation, behavior and animation. However, it has been regarded as a computationallydemanding task and is often ...
Thomas C. Hudson, Ming C. Lin, Jonathan D. Cohen, ...
HICSS
1996
IEEE
86views Biometrics» more  HICSS 1996»
15 years 5 months ago
Towards a Thread-Based Parallel Direct Execution Simulator
Parallel direct execution simulation is an important tool for performance and scalability analysis of large message passing parallel programs executing on top of a virtual compute...
Phillip M. Dickens, Matthew Haines, Piyush Mehrotr...
VECPAR
2000
Springer
15 years 5 months ago
A SCOOPP Evaluation on Packing Parallel Objects in Run-Time
The SCOOPP (Scalable Object Oriented Parallel Programming) system is an hybrid compile and run-time system. SCOOPP dynamically scales OO applications on a wide range of target plat...
João Luís Sobral, Alberto José...
ICPP
1995
IEEE
15 years 5 months ago
Multilevel Graph Partitioning Schemes
– In this paper we present experiments with a class of graph partitioning algorithms that reduce the size of the graph by collapsing vertices and edges, partition the smaller gra...
George Karypis, Vipin Kumar
CCGRID
2005
IEEE
15 years 3 months ago
The Composite Endpoint Protocol (CEP): scalable endpoints for terabit flows
We introduce the Composite Endpoint Protocol (CEP) which efficiently composes a set of transmission elements to support high speed flows which exceed the capabilities of a single...
Eric Weigle, Andrew A. Chien