The aim of our research is to create a system whereby human members of a team can collaborate in a natural way with robots. In this paper we describe a Wizard of Oz (WOZ) study co...
Scott Green, Scott Richardson, Randy Stiles, Mark ...
Formal modelling, in interactive system design, has received considerably less real use than might have been hoped. Heavy weight formal methods can be expensive to use, with poor c...
We present a game model for classical PCF, a nite version of PCF extended by a catch/throw mechanism. This model is build from E-dialogues, a kind of two-players game de ned by Lor...
The difference between using one mobile phone and another can feel like learning a new language based on our extensive experience designing mobile applications for spatial data na...
We present reform, a system that envisions roles for both programmers and end users in enhancing existing websites to support new goals. First, programmers author a traditional ma...
Michael Toomim, Steven M. Drucker, Mira Dontcheva,...