"Have you ever played a side-scrolling action arcade game on your PC and wondered what it takes to program one? How do the programmers scroll their backgrounds so fast and mak...
In this paper we describe a software pipelining framework, CALiBeR (Cluster Aware Load Balancing Retiming Algorithm), suitable for compilers targeting clustered embedded VLIW proc...
The Maximum Density Sill-Life Problem is to fill an n × n board of cells with the maximum number of live cells so that the board is stable under the rules of Conway’s Game of L...
Geoffrey Chu, Peter J. Stuckey, Maria Garcia de la...
In this paper, we present a mechanism for automatic management of the memory hierarchy, including secondary storage, in the context of a global address space parallel programming ...
In this paper, we introduce a profile-driven online page migration scheme and investigate its impact on the performance of multithreaded applications. We use lightweight, inexpens...