Procedural noise functions are widely used in Computer Graphics, from off-line rendering in movie production to interactive video games. The ability to add complex and intricate d...
Ares Lagae, Sylvain Lefebvre, R. Cook, T. DeRose, ...
Bag-of-words (BoW) methods are a popular class of object recognition methods that use image features (e.g., SIFT) to form visual dictionaries and subsequent histogram vectors to r...
We present a method for fusing two acquisition modes, 2D photographs and 3D LiDAR scans, for depth-layer decomposition of urban facades. The two modes have complementary character...
Yangyan Li, Qian Zheng, Andrei Sharf, Daniel Cohen...
Many algorithms for shape analysis and shape processing rely on accurate estimates of differential information such as normals and curvature. In most settings, however, care must...
Bounding volume hierarchies (BVHs) are a popular acceleration structure choice for animated scenes rendered with ray tracing. This is due to the relative simplicity of refitting ...
Daniel Kopta, Thiago Ize, Josef B. Spjut, Erik Bru...