We introduce a framework for texturing volumetric objects with displacement maps and texture maps, which are introduced as volume modeling tools. In this framework, an implicit-to...
We present a new algorithm for simplifying the shape of 3D objects by manipulating their medial axis transform (MAT). From an unorganized set of boundary points, our algorithm com...
We propose an active vision system for object acquisition. The core of our approach is a reinforcement learning module which learns a strategy to scan an object. The agent moves a...
Gabriele Peters, Claus-Peter Alberts, Markus Bries...
One of the assumptions of current software for visualizing architecture is that the underlying geometry is a correct, objective, and complete representation of the objects in ques...
Medial surfaces are popular representations of 3D objects in vision, graphics and geometric modeling. They capture relevant symmetries and part hierarchies and also allow for deta...