In this study we construct an artificial neural network model of players’ relaxation preferences while playing a physical Wii game. Developed technology will assist game designe...
Intelligent user interfaces often rely on modified applications and detailed application models. Such modifications and models are expensive to build and maintain. We propose to a...
We discuss the problem of assessing and aiding user performance in dynamic tasks that require rapid selection among multiple information sources. Motivated by research in human se...
Bradley C. Love, Matt Jones, Marc T. Tomlinson, Mi...
A reliable and unobtrusive measurement of working memory load could be used to evaluate the efficacy of interfaces and to provide real-time user-state information to adaptive syst...
David B. Grimes, Desney S. Tan, Scott E. Hudson, P...
Many online communities are emerging that, like Wikipedia, bring people together to build community-maintained artifacts of lasting value (CALVs). Motivating people to contribute ...
Dan Cosley, Dan Frankowski, Loren G. Terveen, John...