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DSRT
2003
IEEE
15 years 2 months ago
Enabling Real-Time Distributed Virtual Simulation over the Internet Using Host-Based Overlay Multicast
Many-to-many multicast transmission is an essential network capability for scalable distributed simulation. The many open issues that make network-layer multicast impractical over...
Dennis M. Moen, J. Mark Pullen
RTSS
2005
IEEE
15 years 3 months ago
A Hybrid Static/Dynamic DVS Scheduling for Real-Time Systems with (m, k)-Guarantee
Energy reduction is critical to increase the mobility and to extend the mission period in the development of today’s pervasive computing systems. On the other hand, however, ene...
Linwei Niu, Gang Quan
ISSS
2002
IEEE
194views Hardware» more  ISSS 2002»
15 years 2 months ago
Managing Dynamic Concurrent Tasks in Embedded Real-Time Multimedia Systems
This paper addresses the problem of mapping an application, which is highly dynamic in the future, onto a heterogeneous multiprocessor platform in an energy efficient way. A two-p...
Rudy Lauwereins, Chun Wong, Paul Marchal, Johan Vo...
ICDCSW
2000
IEEE
15 years 1 months ago
Adaptive Real-Time Monitoring Mechanism for Replicated Distributed Video Player Systems
One of the main problems to ensure the quality of services (QoS) in video playback in a replicated distributed video player system is how to adapt to the changing network traffic ...
Chris C. H. Ngan, Kam-yiu Lam, Edward Chan
RTSS
2009
IEEE
15 years 4 months ago
Integrating Proactive and Reactive Approaches for Robust Real-Time Data Services
— Real-time data services are needed in data-intensive real-time applications such as e-commerce or traffic control. However, it is challenging to support real-time data service...
Yan Zhou, Kyoung-Don Kang