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» Quantifying immersion in virtual reality
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VR
2008
IEEE
158views Virtual Reality» more  VR 2008»
15 years 6 months ago
Inexpensive Immersive Projection
Most projector-based immersive displays have numerous problems relating to complexity, space, and cost. We present a technique for rendering perspectively correct images using a c...
Nancy P. Y. Yuen, William C. Thibault
ICARIS
2005
Springer
15 years 5 months ago
Fugue: An Interactive Immersive Audiovisualisation and Artwork Using an Artificial Immune System
Fugue is the result of a collaboration between artist, musician and computer scientists. The result is an on-going project which provides a new way of communicating complex scienti...
Peter J. Bentley, Gordana Novakovic, Anthony Ruto
VR
2003
IEEE
141views Virtual Reality» more  VR 2003»
15 years 5 months ago
Construction of a Three-sided Immersive Telecollaboration System
The so-called “blue-c” is a novel three sided immersive projection system, which has been especially designed to support telecollaborative teamwork [4]. Therefore, special pro...
Christian P. Spagno, Andreas M. Kunz
IV
2002
IEEE
162views Visualization» more  IV 2002»
15 years 4 months ago
Infoticles: Information Modeling in Immersive Environments
This paper introduces an immersive virtual reality application that allows users to browse and explore the contents of database systems. We have implemented a visualization metaph...
Andrew Vande Moere
82
Voted
ICAT
2003
IEEE
15 years 5 months ago
In virtual reality, which way is up?
Virtual reality is often used to simulate environments in which the direction of up is not aligned with the normal direction of gravity or the body. How effective are these enviro...
Heather Jenkin, Richard Dyde, Michael Jenkin, Laur...