Sciweavers

1299 search results - page 117 / 260
» Quantitative Simulation Games
Sort
View
135
Voted
ITS
2010
Springer
167views Multimedia» more  ITS 2010»
15 years 8 months ago
Investigating the Relationship between Presence and Learning in a Serious Game
We investigate the role of presence in a serious game for intercultural communication and negotiation skills by comparing two interfaces: a 3D version with animated virtual humans ...
H. Chad Lane, Matthew J. Hays, Daniel Auerbach, Ma...
116
Voted
HYBRID
2007
Springer
15 years 7 months ago
Distributed Hybrid Control for Multiple-Pursuer Multiple-Evader Games
Multiple-pursuer multiple-evader games raise fundamental and novel problems in control theory and robotics. In this paper, we propose a distributed solution to this problem that si...
Michael M. Zavlanos, George J. Pappas
CCS
2008
ACM
15 years 5 months ago
Revocation games in ephemeral networks
A frequently proposed solution to node misbehavior in mobile ad hoc networks is to use reputation systems. But in ephemeral networks - a new breed of mobile networks where contact...
Maxim Raya, Mohammad Hossein Manshaei, Márk...
140
Voted
AIIDE
2006
15 years 5 months ago
The Self Organization of Context for Learning in MultiAgent Games
Reinforcement learning is an effective machine learning paradigm in domains represented by compact and discrete state-action spaces. In high-dimensional and continuous domains, ti...
Christopher D. White, Dave Brogan
136
Voted
JSAC
2008
135views more  JSAC 2008»
15 years 3 months ago
Multi-Stage Pricing Game for Collusion-Resistant Dynamic Spectrum Allocation
In order to fully utilize scarce spectrum resources, dynamic spectrum allocation becomes a promising approach to increase the spectrum efficiency for wireless networks. However, th...
Zhu Ji, K. J. Ray Liu