We address the problem of representing and processing 3D objects, described through simplicial meshes, which consist of parts of mixed dimensions, and with a non-manifold topology...
Leila De Floriani, Paola Magillo, Enrico Puppo, Da...
We present a fast and accurate collision detection algorithm for haptic interaction with polygonal models. Given a model, we pre-compute a hybrid hierarchical representation, cons...
Arthur D. Gregory, Ming C. Lin, Stefan Gottschalk,...
Abstract—This paper looks at the scalability problems inherent in the Active Bat system: an outside-in ultrasonic location system. Such systems are typically associated with high...
Abstract. In preference learning, the algorithm observes pairwise relative judgments (preference) between items as training data for learning an ordering of all items. This is an i...
Determining the time and means by which to travel from location A to location B for a person utilising a MANET requires the dissemination of both realtime and historic data. In thi...