Real time rendering of animated crowds has many practical multimedia applications. The Graphics Processor Unit (GPU) is being increasingly employed to accelerate associated renderi...
In this paper we explore the possibility of using commodity graphics processing units (GPUs) to speedup standard schedulability analysis algorithms. Our long-term goal is to explo...
The cost of damage caused by flooding is directly related to the warning-time given before a flood occurs. Therefore, improving the coverage, accuracy and reliability of flood pre...
Danny Hughes, Phil Greenwood, Geoff Coulson, Gordo...
We propose a fast method for computing distance transforms and skeletons of 3D objects using programmable Graphics Processing Units (GPUs). We use an efficient method, called dista...
M. A. M. M. van Dortmont, H. M. M. van de Wetering...
This paper presents an accelerator for k-th nearest neighbor thinning, a run time intensive algorithmic kernel used in recent multi-objective optimizers. We discuss the thinning al...
Tobias Schumacher, Robert Meiche, Paul Kaufmann, E...