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» Radiosity on Graphics Hardware
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101
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VC
2008
115views more  VC 2008»
15 years 16 days ago
Lattice Boltzmann based PDE solver on the GPU
In this paper, we propose a hardware-accelerated PDE (partial differential equation) solver based on the lattice Boltzmann model (LBM). The LBM is initially designed to solve fluid...
Ye Zhao
69
Voted
EUROGRAPHICS
2010
Eurographics
15 years 9 months ago
Printed Patterns for Enhanced Shape Perception of Papercraft Models
Papercraft models can serve as inexpensive prototypes in shape design applications. However, in making the models some geometric detail is necessarily lost, and artificial crease...
Su Xue, Xuejin Chen, Julie Dorsey, Holly Rushmeier
100
Voted
ICCS
2009
Springer
15 years 7 months ago
GPU Accelerated RNA Folding Algorithm
Many bioinformatics studies require the analysis of RNA or DNA structures. More specifically, extensive work is done to elaborate efficient algorithms able to predict the 2-D fold...
Guillaume Rizk, Dominique Lavenier
94
Voted
ACMACE
2006
ACM
15 years 6 months ago
A stylized cartoon hair renderer
This paper describes a new hair rendering technique for Anime characters. The overall goal is to improve current cel shaders by introducing a new hair model and hair shader. The h...
Jung Shin, Michael Haller, R. Mukundan
94
Voted
SIGCSE
2005
ACM
125views Education» more  SIGCSE 2005»
15 years 6 months ago
Efficient use of robots in the undergraduate curriculum
In this paper we describe how a single Khepera II robot was used for an assignment in a senior level course on graphical user interface implementation. The assignment required eac...
Judith Challinger