This paper presents a simple approach for rendering isosurfaces of a scalar field. Using the vertex programming capability of commodity graphics cards, we transfer the cost of com...
A probabilistic framework for vision based volumetric reconstruction and marker free tracking of hand and face volumes is presented, which exclusively relies on off-the-shelf hardw...
Christoph John, Ulrich Schwanecke, Holger Regenbre...
—This paper proposes a programmable geometry engine (GE) reducing the expensive internal buffers and register files of the conventional programmable GEs and sharing datapaths of ...
We present a technique for scrolling through documents that is simple to implement and requires no special hardware. This is accomplished by simulating a hardware scroll ring—a ...
Abstract—Elementary functions are extensively used in computer graphics, signal and image processing, and communication systems. This paper presents a special-purpose compiler th...