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» Randomized Algorithms on the Mesh
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CGI
2001
IEEE
15 years 7 months ago
Polygonizing Non-Uniformly Distributed 3D Points by Advancing Mesh Frontiers
30 digitization devices produce very large sets of 3 0 points sampled from the suqaces of the objects being scanned. A mesh construction procedure needs to be:upplied to derive po...
Indriyati Atmosukarto, Luping Zhou, Wee Kheng Leow...
CGF
1998
134views more  CGF 1998»
15 years 3 months ago
Progressive Iso-Surface Extraction from Hierarchical 3D Meshes
A multiresolution data decomposition offers a fundamental framework supporting compression, progressive transmission, and level-of-detail (LOD) control for large two or three dime...
Wenli Cai, Georgios Sakas, Roberto Grosso, Thomas ...
127
Voted
VC
2010
207views more  VC 2010»
15 years 1 months ago
Protrusion-oriented 3D mesh segmentation
Abstract In this paper, we present a segmentation algorithm which partitions a mesh based on the premise that a 3D object consists of a core body and its constituent protrusible pa...
Alexander Agathos, Ioannis Pratikakis, Stavros J. ...
112
Voted
COMPGEOM
2008
ACM
15 years 5 months ago
Untangling triangulations through local explorations
In many applications it is often desirable to maintain a valid mesh within a certain domain that deforms over time. During a period for which the underlying mesh topology remains ...
Pankaj K. Agarwal, Bardia Sadri, Hai Yu
127
Voted
SC
1993
ACM
15 years 7 months ago
Optimal fully adaptive wormhole routing for meshes
A deadlock-free fully adaptive routing algorithm for 2D meshes which is optimal in the number of virtual channels required and in the number of restrictions placed on the use of t...
Loren Schwiebert, D. N. Jayasimha