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» Real ethics in a virtual world
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CW
2005
IEEE
15 years 3 months ago
The Interactive 3D BreakAway Map: A navigation and examination aid for multi-floor 3D worlds
In this paper, we propose the Interactive 3D BreakAway Map (I3BAM), an extension of the wellknown Worlds In Miniature [6]. The I3BAM supports user navigation in virtual buildings ...
Luca Chittaro, Vijay Kumar Gatla, Subramanian Venk...
IWEC
2010
14 years 11 months ago
System and Context - On a Discernable Source of Emergent Game Play and the Process-Oriented Method
Mobile games are based on the physical movement of players in a game world, combining real world with virtual dimensions. As the real world defies control, the magic circle, the bo...
Barbara Grüter, Miriam Oks, Andreas Lochwitz
TVCG
2010
176views more  TVCG 2010»
14 years 8 months ago
Evaluation of the Cognitive Effects of Travel Technique in Complex Real and Virtual Environments
—We report a series of experiments conducted to investigate the effects of travel technique on information gathering and cognition in complex virtual environments. In the first e...
Evan A. Suma, Samantha L. Finkelstein, Myra Reid, ...
IAT
2010
IEEE
14 years 7 months ago
Learning Personal Agents with Adaptive Player Modeling in Virtual Worlds
Abstract--There has been growing interest in creating intelligent agents in virtual worlds that do not follow fixed scripts predefined by the developers, but react accordingly base...
Yilin Kang, Ah-Hwee Tan
ACMACE
2006
ACM
15 years 3 months ago
Open experiments of mobile sightseeing support systems with shared virtual worlds
In this paper, we describe results from the experiments of a location-dependent shared virtual world system applied to sightseeing entertainment. This system can be used with GPSp...
Hiroyuki Tarumi, Kayo Yokoo, Shouji Nishimoto, Kaz...