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PRESENCE
1998
102views more  PRESENCE 1998»
14 years 9 months ago
Presence as Being-in-the-World
An alternative view of presence is introduced based on existential philosophy and ecological psychology. This view favors a Heideggerian/Gibsonian metaphysic over the more convent...
Pavel Zahorik, Rick L. Jenison
CVPR
2007
IEEE
15 years 11 months ago
Virtual Recovery of the Deteriorated Art Object based on AR Technology
In this paper, the virtual restoration method of the art piece in the real world is proposed. The correction pattern for restoration is generated from non damaged object's im...
Toshiyuki Amano, Ryo Suzuki
MM
2003
ACM
167views Multimedia» more  MM 2003»
15 years 2 months ago
Avatar motion control by user body postures
This paper describes a virtual reality system that realizes both an avatar motion control and a virtual object manipulation without avatar representation. Our goal is to do seamle...
Satoshi Yonemoto, Hiroshi Nakano, Rin-ichiro Tanig...
ISMAR
2006
IEEE
15 years 3 months ago
Augmented reality based on estimation of defocusing and motion blurring from captured images
Photometric registration is as important as geometric registration to generate a seamless augmented reality scene. Especially the difference in image quality between a real image ...
Bunyo Okumura, Masayuki Kanbara, Naokazu Yokoya
SI3D
2012
ACM
13 years 5 months ago
Tabletop Ensemble: touch-enabled virtual percussion instruments
We present an interactive virtual percussion instrument system, Tabletop Ensemble, that can be used by a group of collaborative users simultaneously to emulate playing music in re...
Zhimin Ren, Ravish Mehra, Jason Coposky, Ming C. L...