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COMPUTER
2000
128views more  COMPUTER 2000»
14 years 9 months ago
What's Ahead for Embedded Software?
hysical world. How do you adapt software abstractions designed merely to transform data to meet requirements like real-time constraints, concurrency, and stringent safety considera...
Edward A. Lee
ACCV
2007
Springer
15 years 3 months ago
An FPGA-Based Smart Camera for Gesture Recognition in HCI Applications
Smart camera is a camera that can not only see but also think and act. A smart camera is an embedded vision system which captures and processes image to extract application-specifi...
Yu Shi, Timothy Tsui
MM
2004
ACM
133views Multimedia» more  MM 2004»
15 years 3 months ago
Interactive retrieval of 3D shape models using physical objects
We present a novel method for interactive retrieval of 3D shapes using physical objects. Our method is based on simple physical 3D interaction with a set of tangible blocks. As th...
Hiroyasu Ichida, Yuichi Itoh, Yoshifumi Kitamura, ...
MM
2004
ACM
277views Multimedia» more  MM 2004»
15 years 3 months ago
Avatar-mediated face tracking and lip reading for human computer interaction
Advanced human computer interaction requires automatic reading of human face in order to make the computer interact with human in the same way as human-to-human communication. We ...
Xiaozhou Wei, Lijun Yin, Zhiwei Zhu, Qiang Ji
CODES
2009
IEEE
15 years 4 months ago
A standby-sparing technique with low energy-overhead for fault-tolerant hard real-time systems
Time redundancy (rollback-recovery) and hardware redundancy are commonly used in real-time systems to achieve fault tolerance. From an energy consumption point of view, time redun...
Alireza Ejlali, Bashir M. Al-Hashimi, Petru Eles