A botnet is a network of compromised hosts that is under the control of a single, malicious entity, often called the botmaster. We present a system that aims to detect bots, indepe...
Peter Wurzinger, Leyla Bilge, Thorsten Holz, Jan G...
The rapid expansion of Internet based services has created opportunities for ICT firms to collect and use, in an unauthorized way, information about individuals (e.g. customers, pa...
Athanassios N. Yannacopoulos, Costas Lambrinoudaki...
We introduce a Game Logic with Preferences (GLP), which makes it possible to reason about how information or assumptions about the preferences of other players can be used by agen...
Sieuwert van Otterloo, Wiebe van der Hoek, Michael...
Statistical translation models that try to capture the recursive structure of language have been widely adopted over the last few years. These models make use of varying amounts o...
Pervasive computing applications typically involve cooperation among a number of entities spanning multiple organizations. Any security breach in any single entity can have very fa...