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ATAL
2006
Springer
15 years 9 months ago
Temporal qualitative coalitional games
Qualitative Coalitional Games (QCGs) are a version of coalitional games in which an agent's desires are represented as goals which are either satisfied or unsatisfied, and ea...
Thomas Ågotnes, Wiebe van der Hoek, Michael ...
ICCAD
2008
IEEE
150views Hardware» more  ICCAD 2008»
16 years 2 months ago
Performance estimation and slack matching for pipelined asynchronous architectures with choice
— This paper presents a fast analytical method for estimating the throughput of pipelined asynchronous systems, and then applies that method to develop a fast solution to the pro...
Gennette Gill, Vishal Gupta, Montek Singh
ECOOPWEXCEPTION
2006
Springer
15 years 9 months ago
Exception Handling in the Choices Operating System
Exception handling is a powerful abstraction that can be used to help manage errors and support the construction of reliable operating systems. Using exceptions to notify system co...
Francis M. David, Jeffrey C. Carlyle, Ellick Chan,...
IJMMS
2006
82views more  IJMMS 2006»
15 years 5 months ago
Current practice in measuring usability: Challenges to usability studies and research
How to measure usability is an important question in HCI research and user interface evaluation. We review current practice in measuring usability by categorizing and discussing u...
Kasper Hornbæk
CHI
2007
ACM
16 years 5 months ago
The role of choice and customization on users' interaction with embodied conversational agents: effects on perception and perfor
We performed an empirical study exploring people's interactions with an embodied conversational agent (ECA) while performing two tasks. Conditions varied with respect to 1) w...
Jun Xiao, John T. Stasko, Richard Catrambone