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» Reasoning about Object Structures Using Ownership
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SPDP
1993
IEEE
15 years 6 months ago
How to Share an Object: A Fast Timing-Based Solution
We consider the problem of transforming a given sequential implementation of a data structure into a wait-free concurrent implementation. Given the code for different operations ...
Rajeev Alur, Gadi Taubenfeld
CGF
2002
116views more  CGF 2002»
15 years 1 months ago
Deferred, Self-Organizing BSP Trees
BSP trees and KD trees are fundamental data structures for collision detection in walkthrough environments. A basic issue in the construction of these hierarchical data structures...
Sigal Ar, Gil Montag, Ayellet Tal
100
Voted
SIGGRAPH
2000
ACM
15 years 6 months ago
Environment matting extensions: towards higher accuracy and real-time capture
Environment matting is a generalization of traditional bluescreen matting. By photographing an object in front of a sequence of structured light backdrops, a set of approximate li...
Yung-Yu Chuang, Douglas E. Zongker, Joel Hindorff,...
RECOMB
1998
Springer
15 years 6 months ago
The hierarchical organization of molecular structure computations
The task of computing molecular structure from combinations of experimental and theoretical constraints is expensive because of the large number of estimated parameters (the 3D co...
Cheng Che Chen, Jaswinder Pal Singh, Russ B. Altma...
VRML
2000
ACM
15 years 6 months ago
3D behavioral model design for simulation and software engineering
Modeling is used to build structures that serve as surrogates for other objects. As children, we learn to model at a very young age. An object such as a small toy train teaches us...
Paul A. Fishwick