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» Recognition of Human Gaits
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CHI
2008
ACM
15 years 10 months ago
Experience sampling for building predictive user models: a comparative study
Experience sampling has been employed for decades to collect assessments of subjects' intentions, needs, and affective states. In recent years, investigators have employed au...
Ashish Kapoor, Eric Horvitz
CHI
2007
ACM
15 years 10 months ago
New parameters for tacton design
Tactons (tactile icons) are structured vibrotactile messages which can be used for non-visual information presentation. Information can be encoded in a set of Tactons by manipulat...
Eve E. Hoggan, Stephen A. Brewster
CHI
2006
ACM
15 years 10 months ago
Peekaboom: a game for locating objects in images
We introduce Peekaboom, an entertaining web-based game that can help computers locate objects in images. People play the game because of its entertainment value, and as a side eff...
Luis von Ahn, Ruoran Liu, Manuel Blum
CHI
2006
ACM
15 years 10 months ago
Searching in audio: the utility of transcripts, dichotic presentation, and time-compression
Searching audio data can potentially be facilitated by the use of automatic speech recognition (ASR) technology to generate text transcripts which can then be easily queried. Howe...
Abhishek Ranjan, Ravin Balakrishnan, Mark H. Chign...
CHI
2006
ACM
15 years 10 months ago
Active CyberCode: a directly controllable 2D code
Many augmented reality (AR) applications which overlay computer graphics on a real image have been developed. One of the limitations of such applications is that a user has to con...
Yuji Ayatsuka, Jun Rekimoto