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» Recognizing Human Actions Using Key Poses
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PUC
2010
87views more  PUC 2010»
14 years 8 months ago
Pursuing genius loci: interaction design and natural places
Human computer interaction (HCI) has little explored everyday life and enriching experiences in rural, wilderness and other predominantly ‘‘natural’’ places despite their s...
Nicola J. Bidwell, David Browning
INTETAIN
2005
Springer
15 years 3 months ago
Ambient Intelligence in Edutainment: Tangible Interaction with Life-Like Exhibit Guides
We present COHIBIT, an edutainment exhibit for theme parks in an ambient intelligence environment. It combines ultimate robustness and simplicity with creativity and fun. The visit...
Alassane Ndiaye, Patrick Gebhard, Michael Kipp, Ma...
HRI
2006
ACM
15 years 3 months ago
Teaching robots by moulding behavior and scaffolding the environment
Programming robots to carry out useful tasks is both a complex and non-trivial exercise. A simple and intuitive method to allow humans to train and shape robot behaviour is clearl...
Joe Saunders, Chrystopher L. Nehaniv, Kerstin Daut...
IJCAI
2007
14 years 11 months ago
Color Learning on a Mobile Robot: Towards Full Autonomy under Changing Illumination
A central goal of robotics and AI is to be able to deploy an agent to act autonomously in the real world over an extended period of time. It is commonly asserted that in order to ...
Mohan Sridharan, Peter Stone
CHI
2006
ACM
15 years 3 months ago
Tinkering and gender in end-user programmers' debugging
Earlier research on gender effects with software features intended to help problem-solvers in end-user debugging environments has shown that females are less likely to use unfamil...
Laura Beckwith, Cory Kissinger, Margaret M. Burnet...