Practical scalability of Description Logic (DL) reasoning is an important premise for the adoption of OWL in a real-world setting. Many highly efficient optimizations for the DL ta...
Recent research in embedded computing indicates that packing multiple processor cores on the same die is an effective way of utilizing the ever-increasing number of transistors. T...
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
This paper describes architecture and implementation of the ULTRAVIS system, a pure software solution for versatile and fast volume rendering. It provides perspective raycasting, ...
Process checkpointing is a basic mechanism required for providing High Throughput Computing service on distributively owned resources. We present a new process checkpoint and migr...