Sciweavers

741 search results - page 110 / 149
» Reconfiguration in 3D Meshes
Sort
View
DCC
2009
IEEE
15 years 5 months ago
Out-of-Core Progressive Lossless Compression and Selective Decompression of Large Triangle Meshes
In this paper we propose a novel out-of-core technique for progressive lossless compression and selective decompression of 3D triangle meshes larger than main memory. Most existin...
Zhiyan Du, Pavel Jaromersky, Yi-Jen Chiang, Nasir ...
CVPR
2010
IEEE
15 years 2 months ago
Free-form mesh tracking: A patch-based approach
In this paper, we consider the problem of tracking nonrigid surfaces and propose a generic data-driven mesh deformation framework. In contrast to methods using strong prior models...
Cedric Cagniart, Edmond Boyer, Slobodan Ilic
CGF
2006
130views more  CGF 2006»
15 years 2 months ago
Wrinkling Coarse Meshes on the GPU
The simulation of complex layers of folds of cloth can be handled through algorithms which take the physical dynamics into account. In many cases, however, it is sufficient to gen...
Jörn Loviscach
CGF
2002
95views more  CGF 2002»
15 years 1 months ago
Intrinsic Parameterizations of Surface Meshes
Parameterization of discrete surfaces is a fundamental and widely-used operation in graphics, required, for instance, for texture mapping or remeshing. As 3D data becomes more and...
Mathieu Desbrun, Mark Meyer, Pierre Alliez
EMMCVPR
2011
Springer
14 years 1 months ago
Curvature Regularization for Curves and Surfaces in a Global Optimization Framework
Length and area regularization are commonplace for inverse problems today. It has however turned out to be much more difficult to incorporate a curvature prior. In this paper we pr...
Petter Strandmark, Fredrik Kahl